Motion¶
Planned moves: queued, run in order, each returning its command index. wait=True (the default) blocks until the
command completes and raises MotionError if it failed or was cancelled; wait=False returns at once for a later
wait_command(). Either duration or speed times a move, not both. Motion
in the guide explains the choices.
home¶
Home the robot to its home position.
Uncalibrated (first home after power-on), this runs the full referencing sequence: each joint seeks its limit switch, then the robot moves to standby. Calibrated, it returns to standby with a normal planned, collision-checked joint move — unless calibrate=True, which re-runs the referencing sequence. The referencing sequence is firmware-driven and ignores the collision world, so clear keep-out geometry from the joints' sweep first.
Returns the command index (≥ 0) on success, -1 on failure.
| Parameter | Meaning |
|---|---|
wait |
If True, block until motion completes |
calibrate |
If True, always run the referencing sequence |
timeout |
Maximum time to wait in seconds (only used when wait=True) |
Note
The referencing sequence is the firmware's (Homing): it ignores the collision
world, and it takes about half a minute. A later home() is a planned joint move to the API's standby, the after-homing pose.
move_j¶
rbt.move_j(
angles: list[float] | None = None,
*,
pose: list[float] | None = None,
duration: float = 0.0,
speed: float = 0.5,
accel: float = 0.5,
r: float = 0.0,
rel: bool = False,
wait: bool = True,
timeout: float = 10.0,
) -> int
Joint-space move. Positional arg = joint angles; pose= kwarg = Cartesian target with IK.
Returns the command index (≥ 0) on success, -1 on failure.
| Parameter | Meaning |
|---|---|
angles |
6 joint angles in degrees (ignored if pose= is set) |
pose |
If set, Cartesian target [x,y,z,rx,ry,rz] — dispatches to MOVEJ_POSE |
duration |
Motion duration in seconds; > 0 times the move and speed is unused |
speed |
Speed fraction in (0, 1], used when duration is 0 |
accel |
Acceleration fraction in (0, 1] |
r |
Blend radius in mm (0 = stop at target) |
rel |
If True, angles are relative to current position |
wait |
If True, block until motion completes |
move_l¶
rbt.move_l(
pose: list[float],
*,
frame: Frame = 'WRF',
duration: float = 0.0,
speed: float = 0.5,
accel: float = 0.5,
r: float = 0.0,
rel: bool = False,
wait: bool = True,
timeout: float = 10.0,
) -> int
Linear Cartesian move to target pose.
Returns the command index (≥ 0) on success, -1 on failure.
| Parameter | Meaning |
|---|---|
pose |
Target [x,y,z,rx,ry,rz] in mm and degrees |
frame |
Reference frame ("WRF" or "TRF") |
duration |
Motion duration in seconds; > 0 times the move and speed is unused |
speed |
Speed fraction in (0, 1], used when duration is 0 |
accel |
Acceleration fraction in (0, 1] |
r |
Blend radius in mm |
rel |
If True, pose is relative delta |
wait |
If True, block until motion completes |
move_c¶
rbt.move_c(
via: list[float],
end: list[float],
*,
frame: Frame = 'WRF',
duration: float = 0.0,
speed: float = 0.5,
accel: float = 0.5,
r: float = 0.0,
wait: bool = True,
timeout: float = 10.0,
) -> int
Circular arc through current position -> via -> end.
Returns the command index (≥ 0) on success, -1 on failure.
| Parameter | Meaning |
|---|---|
via |
Via-point pose [x,y,z,rx,ry,rz] |
end |
End-point pose [x,y,z,rx,ry,rz] |
frame |
Reference frame |
duration |
Motion duration in seconds; > 0 times the move and speed is unused |
speed |
Speed fraction in (0, 1], used when duration is 0 |
accel |
Acceleration fraction in (0, 1] |
r |
Blend radius in mm |
wait |
If True, block until motion completes |
move_s¶
rbt.move_s(
waypoints: list[list[float]],
*,
frame: Frame = 'WRF',
duration: float = 0.0,
speed: float = 0.5,
accel: float = 0.5,
wait: bool = True,
timeout: float = 10.0,
) -> int
Cubic spline through waypoints.
Returns the command index (≥ 0) on success, -1 on failure.
| Parameter | Meaning |
|---|---|
waypoints |
List of poses [[x,y,z,rx,ry,rz], ...] |
frame |
Reference frame |
duration |
Motion duration in seconds; > 0 times the move and speed is unused |
speed |
Speed fraction in (0, 1], used when duration is 0 |
accel |
Acceleration fraction in (0, 1] |
wait |
If True, block until motion completes |
move_p¶
rbt.move_p(
waypoints: list[list[float]],
*,
frame: Frame = 'WRF',
duration: float = 0.0,
speed: float = 0.5,
accel: float = 0.5,
wait: bool = True,
timeout: float = 10.0,
) -> int
Process move — constant TCP speed with auto-blending at corners.
Returns the command index (≥ 0) on success, -1 on failure.
| Parameter | Meaning |
|---|---|
waypoints |
List of poses [[x,y,z,rx,ry,rz], ...] |
frame |
Reference frame |
duration |
Motion duration in seconds; > 0 times the move and speed is unused |
speed |
Speed fraction in (0, 1], used when duration is 0 |
accel |
Acceleration fraction in (0, 1] |
wait |
If True, block until motion completes |
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